Man, when I saw Yoshida come up on stage and start talking about a respected industry director and how the project is very to dear to his heart due to his history with the developer. At that moment, I knew. And when I saw the trailer roll, starting with that "Directed by Hidetaka Miyazaki" title, I just lost it.
Some trailer gifs and new info.
Introducing Bloodborne, the latest Action RPG from renowned Japanese developer FromSoftware, exclusively for the PlayStation®4 system. Face your fears as you search for answers in the ancient city of Yharnam, now cursed with a strange endemic illness spreading through the streets like wildfire. Danger, death and madness lurk around every corner of this dark and horrific world, and you must discover its darkest secrets in order to survive.
A Terrifying New World: Journey to a horror-filled gothic city where deranged mobs and nightmarish creatures lurk around every corner.
Strategic Action Combat: Armed with a unique arsenal of weaponry, including guns and saw cleavers, you'll need wits, strategy and reflexes to take down the agile and intelligent enemies that guard the city's dark secrets.
A New Generation of Action RPG: Stunningly detailed gothic environments, atmospheric lighting, and advanced new online experiences showcase the power and prowess of the PlayStation(R)4 system.
The trailer is so effing good. The atmosphere, the setting, the music. Miyazaki is definitely in his element. God, I can't wait for some gameplay footage. More info is probably going to be released in the coming week. So hopefully, we'll see some gameplay and maybe even an interview with Miyazaki himself.
Will it be on display at the E3 floor? I'm hoping to see gameplay footage in the near future. The trailer had me intrigued.
CGI trailers only tell you so much you know
Will it be on display at the E3 floor? I'm hoping to see gameplay footage in the near future. The trailer had me intrigued.
CGI trailers only tell you so much you know
There were some gameplay leaks before this trailer. And you don't have to worry about CGI trailers here. The game is being made by a dev that actually understands the value of gameplay in games, unlike most others.
Oh man, he's finally going to speak again. Tell us what we wanna hear Miyazaki!
A new set of Bloodborne details have emerged from this week’s issue of Famitsu. The magazine covers when development began, targeted resolution/frame rate, and more.
Here’s the latest news about the game:
- Spring 2015 release window:banana:
- They started work on this right after finishing Artorias of the Abyss, targeting Sony’s new hardware
- The world and story is completely new, and the setting takes full advantage of the PS4′s capabilities
- They’re targeting 30fps at 1080p
- The keywords for the game is “blood” and “beast”
- There will be melee and long range weapons (guns) this time
- Character customization is confirmed
- There will be no map display in the game
- He wants combat to not just focus on action but also the strategic element
- The combat in the game is designed to feel like a life or death struggle
- There will be online elements of some sort, and it will involve players “discovering” together
July = Destiny Beta and The Last of Us
August = Plants vs. Zombies: Garden Warfare
September = Destiny, Natural Doctrine
October = Shadow of Mordor, DriveClub, The Evil Within
November = Advanced Warfare, Far Cry 4
Early 2015 = The Order: 1886 and Bloodborne :bananabm):banana:
A new set of Bloodborne details have emerged from this week’s issue of Famitsu. The magazine covers when development began, targeted resolution/frame rate, and more.
Here’s the latest news about the game:
- Spring 2015 release window:banana:
- They started work on this right after finishing Artorias of the Abyss, targeting Sony’s new hardware
- The world and story is completely new, and the setting takes full advantage of the PS4′s capabilities
- They’re targeting 30fps at 1080p
- The keywords for the game is “blood” and “beast” - There will be melee and long range weapons (guns) this time - Character customization is confirmed - There will be no map display in the game - He wants combat to not just focus on action but also the strategic element
- The combat in the game is designed to feel like a life or death struggle
- There will be online elements of some sort, and it will involve players “discovering” together
All of that is just Yes! The 19th Century Victorian era looks absolutely amazing. I can't wait to see what they do with it. And I'm glad they're keeping maps out of the game. If you've played either of Miyazaki's Souls game, you'd know that his sense of level design is legendary. Adding a map mechanic, to make it easier for players to navigate the level, would be a serious breach of commitment to bringing back that level design.
I wonder if Character Customization means that we'll be able to create our own character or that we'll just be able to customize the set character given to us. Another article states some of the game's story.
The game’s story revolves around a sickness that turns people into beasts, which results in the existence of beast hunters. The hero starts off visiting the old capital, the atmosphere of which is based on the 19th century Victorian era, while he is “sick."
July = Destiny Beta and The Last of Us
August = Plants vs. Zombies: Garden Warfare
September = Destiny, Natural Doctrine
October = Shadow of Mordor, DriveClub, The Evil Within
November = Advanced Warfare, Far Cry 4
Early 2015 = The Order: 1886 and Bloodborne :bananabm):banana:
“Creating Bloodborne as a completely new game on the new PlayStation 4 hardware has allowed us to really push the envelope in myriad ways. That being said, in more ways than one, it also very much retains our distinct, signature style. As has been at the core of our development philosophy since Demon’s Souls, we make true games for people who love games. Please watch for more to come on Bloodborne, and thank you very much for your support.”
I'm glad Miyazaki's taking this in a different direction. Too much of the same thing would have been tiresome. I can't wait to see some actual gameplay and see how different it actually is.
Man, looks like there will be lots of mobile mobs in the city. This is definitely not like a Souls game. From the gameplay impressions it sounds open world with multiple paths and optional confrontations.
no idea how that is a steal by wasting 3500 rupees per month and for games that are removed before you can finish them off.xbox gamepass is garbage with no local prices
no idea how that is a steal by wasting 3500 rupees per month and for games that are removed before you can finish them off.xbox gamepass is garbage with no local prices
Just finished Diablo 4 season in hurry to play Fallout 4 but gamepass released another banger in the form of Star Wars on April 25th. Gamepass is a steal man.
Is it just me or people lately seem to defend every bad game design decision made by the devs and try to give bullshit reasons for that? Or perhaps it's because I'm on reddit and discord
Is it just me or people lately seem to defend every bad game design decision made by the devs and try to give bullshit reasons for that? Or perhaps it's because I'm on reddit and discord