Search results

  1. Solid Link

    MULTI Cyberpunk 2077 - 8 million pre-orders (59% PC, 41% Xbox+PS)

    They said in one of their itnerviews that they will "defend ferociously" against the filled lawsuits... Wana see how that plays out.. Currently this is a 1v4 situations and its not looking pretty by the passing moment for CDPR
  2. Solid Link

    MULTI Cyberpunk 2077 - 8 million pre-orders (59% PC, 41% Xbox+PS)

    in logo ne dhaabe k chakkar me ghar k anday phorhdiye..
  3. Solid Link

    MULTI Cyberpunk 2077 - 8 million pre-orders (59% PC, 41% Xbox+PS)

    Omg xDDDDDDD The ending caught me off guard xDDDDDDDD
  4. Solid Link

    MULTI Cyberpunk 2077 - 8 million pre-orders (59% PC, 41% Xbox+PS)

    mine's largest is like around 4 mb i didnt do much crafting or shit cause i knew about this bug as well.. xD Okay so i finished the game last night here's what i would give it. (PC - Review) Gameplay: 5/10 + Gunplay is tight and smooth, really loved it. + RPG elements are pretty okay. +...
  5. Solid Link

    MULTI Cyberpunk 2077 - 8 million pre-orders (59% PC, 41% Xbox+PS)

    i am nearing the end of the game and i can say for a fact that it gets worse the closer you get xD
  6. Solid Link

    MULTI Cyberpunk 2077 - 8 million pre-orders (59% PC, 41% Xbox+PS)

    everytime i look at this something dies inside me xDDDD
  7. Solid Link

    MULTI Cyberpunk 2077 - 8 million pre-orders (59% PC, 41% Xbox+PS)

    Amazing how much the company and the game is being flamed xD this is like the holocaust in the video game industry xD
  8. Solid Link

    MULTI Cyberpunk 2077 - 8 million pre-orders (59% PC, 41% Xbox+PS)

    https://www.gameinformer.com/2020/12/17/cyberpunk-2077-invades-death-stranding-with-pc-exclusive-new-crossover Does this mean we will have norman reedus Tposing as he rides his bike?
  9. Solid Link

    MULTI Cyberpunk 2077 - 8 million pre-orders (59% PC, 41% Xbox+PS)

    These days i spend more time on MC than i do on netflix..
  10. Solid Link

    MULTI Cyberpunk 2077 - 8 million pre-orders (59% PC, 41% Xbox+PS)

    Becasue of a little something called blind trust and fanboism... Not a good combination..
  11. Solid Link

    MULTI Cyberpunk 2077 - 8 million pre-orders (59% PC, 41% Xbox+PS)

    Ab samjh agya mjhe kahan se ate han ye log xD
  12. Solid Link

    MULTI Cyberpunk 2077 - 8 million pre-orders (59% PC, 41% Xbox+PS)

    Kon han ye log..... Kahan se ate han?
  13. Solid Link

    MULTI Cyberpunk 2077 - 8 million pre-orders (59% PC, 41% Xbox+PS)

    Everybody b talking about patching the game on consoles and shit when in reality even if you have a PC this game is a so n so experience, nothing like the Witcher 3. I guess on consoles they never actually got the chance to be able to experience the dreadful AI this game has, thats why they be...
  14. Solid Link

    MULTI Cyberpunk 2077 - 8 million pre-orders (59% PC, 41% Xbox+PS)

    Keanu Reeves bhi khoon k aansu roya hoga..
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  • Necrokiller Necrokiller:
    with probably reduced number of rays per pixel and such under the hood cut backs
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  • Necrokiller Necrokiller:
    Metro only has RTGI so obviously the console version will have that.
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  • Necrokiller Necrokiller:
    no unlocked mode is a drawback, you get what you get
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  • Chandoo Chandoo:
    lets see if 4A delivers
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  • Necrokiller Necrokiller:
    they likely made engine improvements as well so all things considered the console output is about as expected. Full RT suite was never gonna happen
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  • Chandoo Chandoo:
    yes, the benchmarks you shared which showed how a 2060 is reportedly trailing behind in the 1440p/60 FPS mode, and we can't do a proper RT comparison because you can't unlock th FPS on console to see what kind of overhead there is :p
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  • Necrokiller Necrokiller:
    i just showed the benchmarks, but whatever i guess
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  • Chandoo Chandoo:
    DLSS Is the real game changer as I have said many-a-time
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  • Chandoo Chandoo:
    not with RT and DLSS off at least :p
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  • Necrokiller Necrokiller:
    but looks like 2060 is pulling above its weight with North Light engine
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  • Chandoo Chandoo:
    that a $500 console is able to be in reach of a 2080/3080 is an incredible thing in itself
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  • Necrokiller Necrokiller:
    there can't be universal equivalent since every engine performs differently
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  • Chandoo Chandoo:
    we dont know if the settings are equivalent but the results vary with every developer, there's no universal equivalency right now
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  • Chandoo Chandoo:
    Gears 5 on X reportedly runs same spec as 2080. The Medium runs with DRS from 1440p to 4K on X which is equivalent to 3060Ti to 3080 on a linear scale
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  • Necrokiller Necrokiller:
    this is all also assuming that base settings are all maxed
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  • Necrokiller Necrokiller:
    lets see if performance mode can stick to a stable 60fps, or if its variable
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  • Chandoo Chandoo:
    1220p is such an arbitrary number, I have to imagine its just to ensure there are no drops from 30.
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  • Chandoo Chandoo:
    wait im sorry i misread that, 2060 with RT off is not even hitting 50 FPS
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  • Necrokiller Necrokiller:
    assuming the consoles have a stable frame rate... lol
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  • Chandoo Chandoo:
    so the consoles are outperforming it
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  • Chandoo Chandoo:
    the 1440p RT off is in the low 50's at max. The consoles are offering 1440p/60 FPS ...
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  • Necrokiller Necrokiller:
    1440p is higher than 1220p though...
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  • Chandoo Chandoo:
    we dont know
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  • Chandoo Chandoo:
    not really .. the developer hasn't unlocked the frame rate
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  • Necrokiller Necrokiller:
    2060 is basically outperforming the next gen consoles here., and thats without DLSS
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    Necrokiller Necrokiller: with probably reduced number of rays per pixel and such under the hood cut backs