MULTI Unreal Engine 5 officially released; new tech test video from The Coalition

iampasha

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Guru Leadbetter is only correct up until the 30 fps part. As far as Elden Ring's performance at 60 fps is concerned, he's simply wrong, and VRR fixes all judders above 48 fps on PS5 and 40 fps on the Series X). Refer to Alex for more accurate info on stutters 🤷‍♂️ :LOL:🥴



What good is 120 fps when several modern games suffer from stuttering issues on PC? An RTX 3090 / i9 combo preforms far worse than a PS5 or Series X in the UE5 Matrix demo, as seen in the DF video. There are plenty of other examples from this year alone that Alex has been highlighting.

Most games are still better played on a modern rig than a console, trust me, as a guy who has both series S and a PC. The matrix demo is definitely an outlier tho, but consider the fact it's only a "demo". A game running on unreal 5 will fare much better on all platforms. This goes without saying but we shouldn't really compare demos because Nvidia also has alot of demos for thier graphics card and no body brings that up when comparing performance, because well, they are just demos. The matrix demos shows the worst case performance for PC due to unreal handling of it's shader cache? Issue they have yet to resolve but I'm hopeful about the actual games. However saying that all older builds of unreal have always stuttered is just absurd. Infact I would say the UE3 had a great run on PC . As for the other engines (cyberpunk, rage engine) I genuinely don't know any stutter complain exclusively for PC on those..... Experiences on those engines are vastly superior on PC. This is without directstorage infact. As for the resident evil engine, it was pretty good until they introduced that damned half baked dx12 ray tracing rendered lol (again a case of subpar "Japanese" handling SMH)

Playing halo infinite multiplayer right now, which was one of those games I was told to have bad framepacing and stuttering issues on PC but I can provide a video with a frametime if anyone of you wish

I genuinely believe this "PC stutters in games" is blown way out of proportions... PCs have so many configurations with alot of people running tons of shit.in the background, unstable overclocks, cracked games, I can see why complaints for bad performance poppes up so often

Btw I don't know why but DF still consider the old hag of a machine (Ryzen 5 3600 and a frickin 580) to be "mid end"...I would say a rtx 3060 and a core i5 12400f is the mid end right now...I mean a 480 is 2015 tech lol!

Khair I hope this unreal engine 5 stutter issue gets fixed if it's gonna be really that serious in an actual game. Hoping for the best here
 

iampasha

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میرا ایک جاننے والا بھی ایسی ویڈیو اپلوڈ کرتا تھا
حبشیوں کا ایک گروپ اٹھا کر لے گیا
آجکل الٹا سوتا ہے کوی بات بھی نہیں کرتا
بس ایک دم سے چیخیں مارنا شروع کردیتا ہے
 
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iampasha

Seasoned
Apr 4, 2013
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Most games are still better played on a modern rig than a console, trust me, as a guy who has both series S and a PC. The matrix demo is definitely an outlier tho, but consider the fact it's only a "demo". A game running on unreal 5 will fare much better on all platforms. This goes without saying but we shouldn't really compare demos because Nvidia also has alot of demos for thier graphics card and no body brings that up when comparing performance, because well, they are just demos. The matrix demos shows the worst case performance for PC due to unreal handling of it's shader cache? Issue they have yet to resolve but I'm hopeful about the actual games. However saying that all older builds of unreal have always stuttered is just absurd. Infact I would say the UE3 had a great run on PC . As for the other engines (cyberpunk, rage engine) I genuinely don't know any stutter complain exclusively for PC on those..... Experiences on those engines are vastly superior on PC. This is without directstorage infact. As for the resident evil engine, it was pretty good until they introduced that damned half baked dx12 ray tracing rendered lol (again a case of subpar "Japanese" handling SMH)

Playing halo infinite multiplayer right now, which was one of those games I was told to have bad framepacing and stuttering issues on PC but I can provide a video with a frametime if anyone of you wish

I genuinely believe this "PC stutters in games" is blown way out of proportions... PCs have so many configurations with alot of people running tons of shit.in the background, unstable overclocks, cracked games, I can see why complaints for bad performance poppes up so often

Btw I don't know why but DF still consider the old hag of a machine (Ryzen 5 3600 and a frickin 580) to be "mid end"...I would say a rtx 3060 and a core i5 12400f is the mid end right now...I mean a 480 is 2015 tech lol!

Khair I hope this unreal engine 5 stutter issue gets fixed if it's gonna be really that serious in an actual game. Hoping for the best here
what zero pussy

does to a mf
 
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CerebralTiger

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Apr 12, 2007
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Richard and Alex don't think the current consoles can do 60fps with Lumen+Nanite.


"We went into this generation thinking the CPU question has been solved. Ummm, it hasn't really, based on UE5."

Yiiiiikes, Swerny, doooo something :ROFLMAO:
Sweeney sure did do something, after all :ROFLMAO:

Lumen + Nanite at 60fps on current-gen consoles :LOL: 🤜

 

Necrokiller

Expert
Apr 16, 2009
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Imagine using Fortnite as a basis for AAA 60fps current-gen only games. YIKES!!!!!!!!!!!!! :ROFLMAO:

Matrix Awakens update when Sweeeeeeeeeeeeney? :ROFLMAO:
 
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Necrokiller

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Apr 16, 2009
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IF I'M PLAYING FORTNITE ON PLAYSTATION 5 OR XBOX SERIES X|S, IS THERE ANYTHING I NEED TO DO FOR NANITE, LUMEN, VIRTUAL SHADOW MAPS, AND TEMPORAL SUPER RESOLUTION TO BE AVAILABLE?

For Nanite, Lumen, Virtual Shadow Maps, and Temporal Super Resolution to be available in Fortnite on your PlayStation 5 or Xbox Series X|S, make sure the "120 FPS Mode" setting (in the "Graphics" section of the Video settings) is set to off.
If you gotta sacrifice an extra 60fps in a game like Fortnite, what hope is there for Matrix Awakens fidelity at 60fps? But hey, don't stop believing consoles gamers. Sweeenyyy dooooing sooomething :ROFLMAO:
 

Chandoo

Resi Evil 4 > Your fav game.
Jan 19, 2007
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Now let's see what DF actually says:

The concept of getting UE5's high-end features running on console at all is impressive, but to hit the 60fps target - even on Series S - is a serious achievement
On average, PS5 delivers 55 percent of 4K on each axis, while Series X is slightly higher at 59 percent.
So it's roughly running at 1296p and using TSR to reach 4K on average and can reach as high as 1800p with Lumen + Nanite at a locked 60 FPS.

Interestingly, TSR has been significantly optimised since we saw it in the Matrix Awakens demo
Koi remind karaye DLSS kia karta hai ? :p oh yeah it upscales from a lower resolution to a higher one.

-

Necro bhai ap Geo News mai ache anchor ban sakte ho. Buht sansani phelaate ho.
 
Last edited:

Necrokiller

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Apr 16, 2009
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Bhae wo sab choro....the concerning part is still relying on software lumen after all the resolution sacrifice in a game like Fortnite. Ain't a good look.
 
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    I dont think games have looked any better since 2019 onwards and they are performing worse and worse. Game developers have really dropped the ball.
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    faraany3k said:
    So while Playing Control, I found a journal which said that a bathroom is missing in Islamabad Beurue of Control. With Alan Wake and Control seems to be connected worlds. Even our city is in the universe as well. No wonder those Trail 5 and Trail 6 are haunted.
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    So while Playing Control, I found a journal which said that a bathroom is missing in Islamabad Beurue of Control. With Alan Wake and Control seems to be connected worlds. Even our city is in the universe as well. No wonder those Trail 5 and Trail 6 are haunted.
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    What is peoples obsession with Battle Royale genre. 6 minutes to find a match, 3 minutes to setup a match, 2 minutes to land, 10 minutes for scavanging maybe 2 3 gunfigts and its over. Multiplayer landscape is looking absolute dogshit.
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    What is peoples obsession with Battle Royale genre. 6 minutes to find a match, 3 minutes to setup a match, 2 minutes to land, 10 minutes for scavanging maybe 2 3 gunfigts and its over. Multiplayer landscape is looking absolute dogshit.
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    skip the villain arc
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    iampasha said:
    I usually stay away from animes. Vinland saga changed the way i look at my life, and my experiences within. I recommend every breathing human being to watch this animated masterpiece at least once fromstart to finish.
    After I watched it, I never felt like i watched a show. It was a friggin journey. I got way too attached to Thorfinn and seeing him grow up and find himself and get rid of all the negativity inside of him was just pure bliss.
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    EternalBlizzard said:
    Vinland Saga > Berserk
    I usually stay away from animes. Vinland saga changed the way i look at my life, and my experiences within. I recommend every breathing human being to watch this animated masterpiece at least once fromstart to finish.
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    When a $399 console provides the same experience as a 4090. Yikes indeed saeen :sneaky:
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    that's a yikes saaaen
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    " Both PS5 and Series X have an unlocked frame-rate here, with performance that generally lies between 30fps and 45fps. That makes for a stuttering and inconsistent output in general play, no matter what you are doing at any given time."
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