MULTI Resident Evil 4 Remake Announced - March 24 2023 - PS5, Series S|X, PC

Necrokiller

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Apr 16, 2009
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It's already not the best version for the lack of future content, but if Alex finds that traversal stutters are only a thing on PC, it's gonna be the worst version, even with the deadzone issuoooe on Xbox 🤷‍♂️:LOL:
We've already seen stutters on PS5/XSX during gameplay while engaged in combat and not on PC. That objectively makes it the best version on that alone, let alone the superior image quality and control options 🤷‍♂️🤣

Show me where the data/stats in the video back it up. VG Tech's stats are quite telling 🤷‍♂️
Show me how the demo segments are representative of the full game. 🤷‍♂️

It's important to distinguish what the source of the frame time spike is, and what is covered by VRR. Therein lies your answer 🤷‍♂️:LOL:
LMAO @ "covered by VRR". Frame times are still frame times, no matter what is causing them. :ROFLMAO:
 

CerebralTiger

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Apr 12, 2007
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Show me how the demo segments are representative of the full game. 🤷‍♂️
VG Tech ki video mein tou phir bhi lowest recorded frame rate 56fps tha lol. Show me where the frame rate in DF's video on PS5 in Performance mode w/ RT off dropped below 57fps, and how frequently, to justify the "below expectations" claim. Was the expectation a flat 60fps line throughout the game? Coz I can hardly think of a game on any console that achieved this 🤷‍♂️:LOL:

LMAO @ "covered by VRR". Frame times are still frame times, no matter what is causing them. :ROFLMAO:
I mean, input response is affected whenever 16.67ms goes to 33.33ms. That's not something I'm debating. I'm referring to visible hitches that look like momentary pauses, ones that VRR can't smooth out. Case in point, the traversal stutters on PC 🤷‍♂️:LOL:
 

Necrokiller

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Apr 16, 2009
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Gonna wait for Alex's verdict :LOL: 🤜
Stuttttttters on consoles confirmed by DF and NXGamer.

Now only one version has superior visuals settings, higher than 60fps support, proper hair strand implementation, native image quality, DLSS mod, ultrawide support and best control method with the most responsive timings. And we know that ain't a PS5 🤜😂
 
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Necrokiller

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Gonna wait for Alex's verdict :LOL: 🤜
But he did give his verdict :ROFLMAO:



No inverted commas, no "wh@t 1S c@us1nG the Stutt3rssss", rather simply "what is the length of a single frame.

Now we have John, Oliver and Alex from DF, as well as CerebralTiger's own personal fav NXGamer ALL confirming stuttering and performance problems on consoles (as well as the shitty looking IQ on PS5) :LOL:
 

ASSASSIN

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Sep 30, 2019
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Hello, anyone with the deluxe edition of this game willing to share for offline activation. Do let me know please. Can't afford the game at the moment (lost my job unforutnately). Will pay for offline activation.
 
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CerebralTiger

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Apr 12, 2007
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But he did give his verdict :ROFLMAO:



No inverted commas, no "wh@t 1S c@us1nG the Stutt3rssss", rather simply "what is the length of a single frame.

Now we have John, Oliver and Alex from DF, as well as CerebralTiger's own personal fav NXGamer ALL confirming stuttering and performance problems on consoles (as well as the shitty looking IQ on PS5) :LOL:
Chalo maan letay hain it is a stutter, but we're looking at things on a relative basis here. Which platform exhibits the highest degree of stutter and is, therefore, the worst version of the game? Necrokiller's favorite NXGamer investigates 🤷‍♂️:LOL:




Though, this is with AMD GPUs. Will wait for Alex's video for the state of the game on Nvidia cards :LOL:🤜
 

Necrokiller

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Apr 16, 2009
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Yes you're playing the stuttering, shitty IQ, broken gyro, flickering rainbow lights, broken hair strand lighting, 200ms+ version. It's downright disastrous 🤷‍♂️ :ROFLMAO:
 

CerebralTiger

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Apr 12, 2007
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Who even cares about stuff like worse IQ (far from shitty tho lol) and broken hair strand lighting. Content and performance are kings, and the PC version fails at both :LOL: 🤜

Also, imagine thinking the PC version is free from 200+ ms delay in movement. Has RDR2 taught us nothing? 🤷‍♂️:LOL:

Lmao @ broken gyro. I wonder what sorcery I'm using to get 80-90% accuracy in every mission, not to mention getting S rank in all the shooting range missions :ROFLMAO:
 

Necrokiller

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Apr 16, 2009
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Who even cares about stuff like worse IQ (far from shitty tho lol) and broken hair strand lighting.
People who buy latest 4K TVs and argue about brightness levels and contrast ratios and what not 🤣
People who called the IQ shitty and played the demo with hair strand option 😂
Too bad the implementation is broken and even has to be disabled if you want better frame rates. Shame about the gameplay/combat/traversal stutters though. Yiiikes 😂

Content and performance are kings
Performance is already mediocre when you have to compromise on IQ and graphical feature set and still get stutters all over 🤣

Content that Capcom didn't even bother release at launch and the game got CerebralTiger certified "glowing reviews" without? Come back when the DLC scores the same. Until then, Yeah, looks like nobody cares about that content 🤷‍♂️😂

Also, imagine thinking the PC version is free from 200+ ms delay in movement.
I mean, you can play the game at 120Hz/144Hz/165Hz/240Hz refresh rates AND higher than 60fps as well as superior mouse+keyboard. Indeed, RDR2 has taught CerebralTiger nothing. How could it? He's stuck with the PS4 version still 🤣🤣🤣

Lmao @ broken gyro. I wonder what sorcery I'm using to get 80-90% accuracy in every mission, not to mention getting S rank in a callll the shooting range missions
Jab stick controls hi bekaar hai to gyro kya karega. Broken indeed.

We've already determined how that stat is a useless measure. Its a hit rate, not "you were x% successful in aiming where you actooooally wanted to" 🤣

LMAO at the shooting ranges. Dire situation when one starts to brag about those 🤣
 
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CerebralTiger

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Apr 12, 2007
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People who called the IQ shitty and played the demo with hair strand option 😂
I also said content and performance is king back then 🤷‍♂️ :LOL:

Shame about the gameplay/combat/traversal stutters though. Yiiikes 😂
Much bigger shame about the near 60ms stutters tho :ROFLMAO:

Content that Capcom didn't even bother release at launch
Not being able to release at launch somehow became not even bothering to release at launch :ROFLMAO:

I mean, you can play the game at 120Hz/144Hz/165Hz/240Hz refresh rates AND...
...get MASSIVE frame time spikes, not to mention VRAM related crashes. Yikes! :ROFLMAO:🤷‍♂️

LMAO at the shooting ranges. Dire situation when one starts to brag about those 🤣
It is what it is :LOL:🤜
 
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