This is where I need your receipts
a) There's no robust and convenient video capture app that records the last few minutes of your session on pc. Shadowplay often has compatibility/performance issues with several games to the point where I don't even bother using it anymore.
b) How exactly do I prove to you via a brief video shown from my perspective that someone else used a radar hack, a wall hack, or even an aimbot? You'd have to be in the match to know this. It doesn't take just one person to detect them. They aren't always cheating either. That's how difficult it is to distinguish them from an actual skilled player. Doesn't mean they're not there.
And before you ask why I didn't capture a video of the pc cheaters I encountered while playing on ps4, it was because of the reason I stated above. It's too difficult to demonstrate in a video unless you're the one actually cheating lol.
Question still remains the same: how is charged online play keeping cheaters at bay that a free online play service would not?
Answer remains the same: it's not due to it charging for online play, rather due to it being a closed platform. There's no closed platform offering a free online service today ¯\_(ツ)_/¯
Because it seems to me that you essentially just come up with reasons to feel better about paying Sony.
Leaderboards are also cool on consoles. I like numbers, as you can easily tell by now :hah: , and looking at the percentage of people who platinum'ed games I play and comparing them with my own trophies is an important feature for me. Steam leaderboards and achievements are easily exploited. Even you admitted to doing it lol. For all we know, you may even have cheated in online games :lol: